WUOnline Event Data

Below you can find the accumulated faction data from as many Warhammer Underworlds Online events that we can get the data from (the spreadsheets may view best from desktop view).

Our goal here is to get as large a view of the current meta as possible. The results will only be as complete as the data we are able to obtain, so the more events we can include the better.

 

Currently, all of this data is from the unofficial WUO Clash discord events run by nVison. If you'd like to join the discord channel, click here! If you'd like even more information about the events, nVision also runs a blog focused on it here

 

If there are other online events you would like us to add, please reach out to us via the email on our contact page and we will look into adding your event. Also, let us know if you think there are any other stats that are worth tracking and we will add them if we can easily do so.

This page should be up to date as much as possible.

About the Data:

The stats we are looking at are as follows:

  • Number and Percentage of Players: This shows how many of each warband are in the data. 

  • Win Rate: What percent of their matches are won (wins divided by total number of matches). Taking draws into account, the average would be about 49%, so anything higher that would be considered good. 

  • Average First Round Loss (or Draw): The average round a warband reaches in a tournament before losing. The higher the number the better. The average number changes based on the number of players and events, but can be seen in the Totals / Averages row. Anything higher than that would be considered good. 

  • Events Won and Percentage of Events Won: This is how many events each warband won, and what percent of all the events they won. 

  • Events Win Rate: This is what percent of a warband's players won the event they went to (number of warband players divided by the number that won an event). The average number changes based on the number of players and events, but can be seen in the Totals / Averages row. Anything higher than that would be considered good. 

  • Top 4 Placing: This is the number of times a warband made it into the top 4 of an event. Keep in mind that many events are small (6 players, etc) so this number is nice to have but can be skewed because of that. 

  • Top 4 Conversion: This is the percent of the players that made it into the top 4 that actually won the event. Anything above 25% would be considered good. 

Current Data:

This is the data for the current version of the live game. This data will reset each time there is a sizable update such as a card drop, warband release, or a Banned and Restricted list update. 

Warband Performance:

Below are the performance numbers for each warband, sorted by the most popular warband. 

Player Performance:

Below are the performance numbers for each player, sorted by the highest average points per event. I think it's important to note this isn't a ranking, per se, as there are many different stats to consider but the players with better numbers can be said to have been more successful. 

Deck Data

Here you can see the cards that have been popular in deck during this version. 

All Time Data

This is the data for the game since it's launch. This data will not reset. I haven't included deck breakdowns, since this can change a lot between versions. 

Warband Performance All Time:

Below are the performance numbers for each warband, sorted by the most popular warband. 

Player Performance All Time:

Below are the performance numbers for each player, sorted by the highest average points per event. I think it's important to note this isn't a ranking, per se, as there are many different stats to consider but the players with better numbers can be said to have been more successful. 

Previous Data:

You can view the data from older game versions by clicking the button below.

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